Iterating without burning credits
How many versions to order, what to change between attempts, and the point at which to stop rewriting the brief.
On an untested brief, order one version
The version count says how many variants of the same brief should be produced at once — and four versions is four credits. That makes sense once the brief works and the question is which shot to use. When the brief is off, four versions will be off in exactly the same way, because they come from the same sentence.
- 1Order one version and read the result: what the model got right and what it skipped.
- 2Fix one thing in the brief and order one version again.
- 3Once the frame is the one you meant, then order four — so you are choosing between good results.
Change one thing at a time
A brief rewritten from scratch gives you a new result and no idea why it is different. Changing one condition tells you what that condition does — and after three such attempts you know more about the engine you picked than after ten random ones.
- Wrong framing: change only the sentence about the shot and leave the rest word for word.
- Wrong light: change only the description of the light.
- The model added something you did not want: add the exclusion, do not rebuild the brief.
- Nothing changed after your edit: that means this engine does not respond to that condition. Change the model, not the sentence.
Work out video before you render
With a graphic, a mistake costs one credit. With video you pay by the second and the gap between engines is several times over, so here it is worth working out the cost before you click.
| Attempt | Cost | What it answers |
|---|---|---|
| Four seconds in the cheapest engine | 1 credit | Whether the shot and the movement work at all |
| Four seconds in the engine you want | 2–6 credits | How it looks at the quality you will publish |
| Eight seconds in the engine you want | 4–11 credits | The version you publish |
The order matters, because the dearest clip on the list is thirteen credits for ten seconds — which is three of them out of the forty you start with, and nothing else. Four seconds in a cheaper engine answers "does this movement work" for one credit.
Do not render twice what you already have
Everything you generate stays in the library and does not disappear when you change plan. Before ordering a new frame, check whether you already have one from another product — a background, a setup and a lighting scheme can often be reused by describing them in the same words.
- Save the brief that worked. That is the thing you are buying with these credits, not the file.
- The same brief with the product swapped gives you a run in one style, without starting the search again.
- Choose the formats for each channel before rendering. The frame is composed for the format, so cropping a square out of a portrait is not the same as generating a square.
- A persona holds the style between sessions, so you do not have to recreate it in the brief every time.
When to stop
Three failed attempts with the same brief is the signal to change the model rather than the sentence. The "When to pick something else" section on each model page says plainly what that engine does not do and names an alternative — usually cheaper than a fourth attempt.
And if something will not come out even after changing model, write to contact@reklamuj.ai and paste your brief in. A person answers, and there is usually one sentence in the brief working against you.
Read next
- The credit system — what you actually pay forOne balance for graphics, video and music. What each render costs and when a credit comes back.
- Which engine for which jobA graphic costs the same in every model, so the choice is not a question of budget but of task. How to narrow it down in a few questions.
- How to write a brief that worksThe brief is an instruction to a photographer, not an advertising line. What to write, in what order, and what to leave out entirely.
Not covered here?
Write to contact@reklamuj.ai and say what you are trying to do. A person answers, not a bot.
Try it on your own product
Sign up without a card and get 40 credits. Enough for a full set of graphics, video and music for your first few products.